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Recent Updates — GAME

September 9, 2026View Source ↗

GameSquare Holdings, Inc. entered into a Contribution Agreement to acquire substantially all assets of FanEngine Holdings Ltd. in exchange for issuing shares representing 30% of its post-transaction common stock to the seller's securityholders. The deal includes contingent consideration: up to an additional 10% in equity if revenue milestones are met, and up to $50 million in cash based on net income performance through 2028. Two board designees will be appointed upon closing. This strategic acquisition expands GameSquare Holdings' portfolio of digital sports entertainment assets.

August 19, 2026View Source ↗

GameSquare Holdings, Inc. filed a Certificate of Amendment to effect a reverse stock split at a ratio of 1-for-8. The split becomes effective on August 24, 2026, at 12:01 a.m. Eastern Time. Issued and outstanding shares will decrease from approximately 102,271,871 to approximately 12,783,983. Fractional shares are rounded up to whole shares. Trading on a split-adjusted basis commences at market open on August 24, 2026. The company operates in the digital entertainment and esports industry.

August 14, 2026View Source ↗

GameSquare Holdings, Inc. held a Special Meeting of Stockholders on August 13, 2026, where shareholders approved an amendment to the Certificate of Incorporation authorizing the Board to effect a reverse stock split within a range of 1-for-2 to 1-for-8. The exact ratio will be determined by the Board at its discretion. A total of 49,401,476 shares voted in favor against 10,935,417, with a quorum constituted by approximately 58.59% of outstanding shares. The company operates in the esports and digital entertainment industry.

August 12, 2026View Source ↗

GameSquare Holdings reported second quarter 2026 financial results with revenue increasing 137% year-over-year to $18.5 million and gross margin expanding to 49.0%. Adjusted EBITDA turned positive at $1.0 million, a significant improvement from the prior year's loss of $3.2 million. The company reported a net loss of $10.6 million, which included $7.8 million in losses related to digital assets and ETH fund investments. For the six-month period, revenue reached $33.0 million against $15.2 million previously, while adjusted EBITDA remained slightly negative at -$0.1 million. GameSquare reiterated its full-year 2026 guidance of $85-$90 million in revenue and over $5 million in Adjusted EBITDA. The company also disclosed it has repurchased approximately 8.8 million shares for nearly $4.1 million since October 2025, with $10.9 million remaining under its authorization. GameSquare Holdings operates as a media, entertainment, and technology company connecting brands with gaming and esports audiences.

July 15, 2026View Source ↗

GameSquare Holdings, Inc. granted 50,000 restricted stock units to its Chief Operating Officer, Amaree Vichairattanawong, which vested and were settled through the issuance of 50,000 shares of common stock on July 10, 2026. Additionally, the following officers's option awards were granted to Justin Kenna (CEO) and Michael Munoz (CFO) for 1,045,712 and 301,249 shares respectively, to be granted on July 10, 2026, with a 62.5% initial vesting schedule. GameSquare Holdings, Inc. is an esports and digital media company.