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Recent Updates — RBLX

October 29, 2026View Source ↗

Roblox Corporation reported third-quarter 2026 financial results with revenue reaching $1.6 billion, representing a 16% increase compared to the prior year period. Bookings totaled $1.7 billion, exceeding the high end of guidance despite a 12% year-over-year decline. The company posted an adjusted EBITDA of $138 million and free cash flow of $364 million. Daily active users grew 12% quarter-over-quarter to 138 million, while hours engaged reached nearly 34 billion. Management provided fourth-quarter guidance projecting revenue growth between 4% and 12% year-over-year. Roblox operates a user-generated gaming platform that enables creators to build experiences and monetize through virtual currency.

July 30, 2026View Source ↗

Roblox Corporation reported second quarter 2026 financial results on July 30, 2026. Revenue grew 36% year-over-year to $1.47 billion, while consolidated net loss narrowed to $185 million from $280 million in the prior year period. Adjusted EBITDA increased significantly to $152 million compared to $18 million previously. Daily active users reached 123 million, up 10% year-over-year, and operating cash flow rose 60% to $318 million. The company provided third quarter 2026 guidance, expecting revenue growth of 4% to 10% year-over-year but a bookings decline of 14% to 18%. Roblox Corporation operates in the interactive entertainment and gaming industry, providing a platform for user-generated games and experiences.